- Created `https-server.md` detailing the HTTP server design, including request normalization, routing, and built-in routes. - Added `router.md` outlining the router system design, core components, and execution flow. - Introduced `ws-server.md` for the WebSocket server design, covering connection handling, message protocols, and custom listener registration.
9.4 KiB
9.4 KiB
WebSocket Server 设计文档
概述
WebSocket 服务器支持实时双向通信,可与 HTTP 服务器共享同一端口。所有 WebSocket 连接统一入口为 /api/router,通过 type 参数区分业务类型。
连接入口
ws://host:port/api/router?token=xxx&id=client-id
| 参数 | 说明 |
|---|---|
| token | 认证 token |
| id | 客户端标识 |
消息协议
请求消息格式
{
"type": "router",
"path": "demo",
"key": "01",
"payload": { "name": "test" }
}
| 字段 | 类型 | 说明 |
|---|---|---|
| type | string | 消息类型:router |
| path | string | 路由 path |
| key | string | 路由 key |
| payload | object | 请求参数 |
响应消息格式
{
"type": "router",
"code": 200,
"data": { "result": "success" },
"message": "success"
}
内置消息类型
| 消息 | 说明 |
|---|---|
| ping | 服务端返回 pong |
| close | 关闭连接 |
| connected | 连接成功通知 |
自定义 WebSocket 监听器
可以注册自定义的 WebSocket 监听器来处理特定路径的 WebSocket 连接。
注册监听器
app.on([
{
path: '/ws/chat',
io: true,
func: async (req, res) => {
const { data, token, pathname, id, ws, emitter } = req;
// 处理聊天消息
res.end({ message: 'received' });
}
}
]);
Listener 配置
| 字段 | 类型 | 说明 |
|---|---|---|
| path | string | WebSocket 路径 |
| io | boolean | 是否为 WebSocket 监听器 |
| func | function | 处理函数 |
| json | boolean | 是否自动解析 JSON |
执行流程
WebSocket 连接 → 查找 listener → 自定义处理 / 默认 router 处理 → 响应
- WebSocket 连接建立时,解析 URL 获取 pathname、token、id
- 查找是否有匹配的自定义 listener
- 如有自定义 listener,调用对应处理函数
- 如无自定义 listener,使用默认处理:
- type = 'router' 时,调用 handle 处理路由
- 支持 ping/pong/close 内置命令
- 响应消息通过 ws.send 返回
Go 设计
package server
import (
"encoding/json"
"net/http"
"github.com/gorilla/websocket"
)
// WebSocketMessage WebSocket 消息
type WebSocketMessage struct {
Type string `json:"type"`
Path string `json:"path,omitempty"`
Key string `json:"key,omitempty"`
Payload map[string]interface{} `json:"payload,omitempty"`
Data interface{} `json:"data,omitempty"`
Code int `json:"code,omitempty"`
Message string `json:"message,omitempty"`
}
// WebSocketUpgrader WebSocket 升级配置
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
},
}
// Listener WebSocket 监听器
type Listener struct {
Path string
IO bool
Func func(msg WebSocketMessage, ws *websocket.Conn) error
JSON bool
}
// WsServer WebSocket 服务器
type WsServer struct {
Router *QueryRouter
Path string
Listeners []Listener
Listen func() error
}
// HandleWebSocket 处理 WebSocket 连接
func (s *WsServer) HandleWebSocket(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
return
}
defer ws.Close()
// 解析 token 和 id
token := r.URL.Query().Get("token")
id := r.URL.Query().Get("id")
for {
// 读取消息
_, msgBytes, err := ws.ReadMessage()
if err != nil {
break
}
var msg WebSocketMessage
if err := json.Unmarshal(msgBytes, &msg); err != nil {
ws.WriteJSON(WebSocketMessage{
Code: 400,
Message: "invalid message",
})
continue
}
// 查找自定义 listener
pathname := r.URL.Path
var handled bool
for _, listener := range s.Listeners {
if listener.IO && listener.Path == pathname {
if err := listener.Func(msg, ws); err != nil {
ws.WriteJSON(WebSocketMessage{
Code: 500,
Message: err.Error(),
})
}
handled = true
break
}
}
if handled {
continue
}
// 默认处理:router 类型
if msg.Type == "router" {
result, err := s.Router.Run(Message{
Path: msg.Path,
Key: msg.Key,
Payload: msg.Payload,
}, nil)
if err != nil {
ws.WriteJSON(WebSocketMessage{
Code: 500,
Message: err.Error(),
})
continue
}
ws.WriteJSON(WebSocketMessage{
Type: "router",
Code: result.Code,
Data: result.Data,
Message: result.Message,
})
continue
}
// 内置命令
if string(msgBytes) == "ping" {
ws.WriteMessage(websocket.TextMessage, []byte("pong"))
continue
}
if string(msgBytes) == "close" {
break
}
ws.WriteJSON(WebSocketMessage{
Code: 400,
Message: "unknown type",
})
}
}
// Start 启动服务器
func (s *WsServer) Start(addr string) error {
http.HandleFunc(s.Path, s.HandleWebSocket)
return http.ListenAndServe(addr, nil)
}
Rust 设计
use actix_web::{web, App, HttpServer, HttpRequest, HttpResponse, Responder};
use actix_ws::{Message, Session, Aggregate};
use std::sync::Arc;
// WebSocket 消息
#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
pub struct WsMessage {
pub r#type: Option<String>,
pub path: Option<String>,
pub key: Option<String>,
pub payload: Option<serde_json::Value>,
pub data: Option<serde_json::Value>,
pub code: Option<i32>,
pub message: Option<String>,
}
// Listener 配置
pub struct Listener {
pub path: String,
pub io: bool,
pub func: Option<Box<dyn Fn(WsMessage, &mut Session) -> Result<(), Box<dyn std::error::Error>> + Send>>,
pub json: bool,
}
// WsServer
pub struct WsServer {
pub router: QueryRouter,
pub path: String,
pub listeners: Vec<Listener>,
}
impl WsServer {
pub async fn start(&self, addr: &str) -> std::io::Result<()> {
let router = web::Data::new(self.router.clone());
let path = self.path.clone();
HttpServer::new(move || {
App::new()
.app_data(router.clone())
.service(
web::resource(&path)
.route(web::get().to(ws_handler))
)
})
.bind(addr)?
.run()
.await
}
}
async fn ws_handler(
req: HttpRequest,
stream: web::Payload,
router: web::Data<QueryRouter>,
) -> impl Responder {
let (resp, session, msg) = actix_ws::handle(&req, stream)?;
let mut session = session;
// 处理消息
while let Some(result) = msg.next().await {
match result {
Ok(Message::Text(text)) => {
let ws_msg: WsMessage = match serde_json::from_str(&text) {
Ok(m) => m,
Err(_) => {
let _ = session.text(r#"{"code":400,"message":"invalid message"}"#).await;
continue;
}
};
// 调用 router
if ws_msg.r#type.as_deref() == Some("router") {
let msg = Message {
path: ws_msg.path.clone(),
key: ws_msg.key.clone(),
payload: ws_msg.payload.clone(),
};
match router.run(msg, None).await {
Ok(result) => {
let resp = WsMessage {
r Some("router".to_string()),
code: Some(result.code),
data: result.data,
message: result.message,
};
let _ = session.text(serde_json::to_string(&resp).unwrap()).await;
}
Err(e) => {
let _ = session.text(format!(r#"{{"code":500,"message":"{}"}}"#, e)).await;
}
}
} else if text == "ping" {
let _ = session.text("pong").await;
} else if text == "close" {
break;
}
}
Ok(Message::Close(_)) => break,
Err(e) => {
let _ = session.text(format!(r#"{{"code":500,"message":"{}"}}"#, e)).await;
break;
}
_ => {}
}
}
let _ = session.close(None).await;
Ok(resp)
}
客户端示例
TypeScript 客户端
import { ReconnectingWebSocket } from '@kevisual/router';
const ws = new ReconnectingWebSocket('ws://localhost:4002/api/router', {
onOpen: () => {
console.log('connected');
},
onMessage: (data) => {
console.log('received:', data);
}
});
// 调用路由
ws.send({
type: 'router',
path: 'demo',
key: '01',
payload: { name: 'test' }
});
原生 WebSocket
const ws = new WebSocket('ws://localhost:4002/api/router?token=xxx&id=client1');
ws.onopen = () => {
// 调用路由
ws.send(JSON.stringify({
type: 'router',
path: 'demo',
key: '01',
payload: { name: 'test' }
}));
};
ws.onmessage = (event) => {
const data = JSON.parse(event.data);
console.log('received:', data);
};
// 发送 ping
ws.send('ping');
// 关闭连接
ws.send('close');
连接示例
# 基础连接
wscat -c ws://localhost:4002/api/router
# 带 token 和 id
wscat -c "ws://localhost:4002/api/router?token=xxx&id=client1"
# 发送路由请求
{"type":"router","path":"demo","key":"01"}